Scrum Bootcamp Run of Show
CAVU’s Scrum Bootcamp guides participants through the world of Scrum Mastery and Product Ownership. Participants gain hands-on knowledge and insight in how to utilize the Scrum framework to maximize the value created by their Scrum teams. This highly interactive, instructor-led course utilizes CAVU’s best-in-breed social learning platform to maximize the experience of each learner.
Download Run of Show
Download Cohort Template
Section |
Duration |
Typical Time |
Introduction |
50m |
|
.. Select breakout rooms |
5m |
0800 - 0805 |
.. Introduce Team |
10m |
0805 - 0815 |
.. Orient to board and tools |
10m |
0815 - 0825 |
.. Breakout 1 (team name) |
10m |
0825 - 0835 |
.. Breakout 2 (learning backlog) |
15m |
0835 - 0850 |
BREAK |
10m |
0850 - 0900 |
Why Scrum |
35m |
|
.. Successful companies |
5m |
0900 - 0905 |
.. Scrum origin story |
5m |
0905 - 0910 |
.. Scrum military stories |
20m |
0910 - 0930 |
.. Make all teams green |
5m |
0930 - 0935 |
Agile Rising |
35m |
|
.. From Lean->Scrum->Agile |
10m |
0935 - 0945 |
.. Agile Manifesto and the 4 values |
05m |
0945 - 0950 |
BREAK |
10m |
0950 - 1000 |
.. Breakout 3 (Agile Principles Hashtag) |
20m |
1000 - 1020 |
Scrum Framework |
50m |
|
.. Breakout 3 (Scrum in a Nutshell activitiy) part 1 |
30m |
1020 - 1050 |
BREAK |
10m |
1050 - 1100 |
.. Breakout 3 (Scrum in a Nutshell activitiy) part 2 |
30m |
1100 - 1110 |
.. Recap breakout |
10m |
1110 - 1120 |
------ Padding and overflow, to handle conversation ------ |
40m |
1120 - 1200 |
Section |
Duration |
Typical Time |
Check-in |
10m |
0800 - 0810 |
Medco Casestudy |
40m |
0810 - 0850 |
BREAK |
10m |
0850 - 0900 |
Scrum Roles |
50m |
|
.. Who does what in Scrum? |
5m |
0900 - 0905 |
.. Breakout 1 (who does it now?) |
15m |
0905 - 0920 |
.. What makes a great Product Owner? |
10m |
0920 - 0930 |
.. What makes a great Scrum Master |
10m |
0930 - 0940 |
.. What makes a great Developer Team Member |
10m |
0940 - 0950 |
BREAK |
10m |
0950 - 1000 |
Product Backlog and Refinement |
35m |
|
.. A list of problems to solve |
10m |
1000 - 1010 |
.. Anyone can add |
15m |
1010 - 1025 |
.. Tech Debt |
05m |
1025 - 1030 |
.. User Story Format/Action Verb/Subject format |
05m |
1030 - 1035 |
.. PBIs of any size |
05m |
1035 - 1040 |
.. A visual communication of future goals |
05m |
1040 - 1045 |
.. DEEP |
05m |
1045 - 1050 |
BREAK |
10m |
1050 - 1100 |
.. INVEST |
10m |
1100 - 1110 |
.. Identify the good story |
10m |
1110 - 1120 |
.. Breakout 2 (a good and bad story) |
10m |
1120 - 1130 |
------ Padding and overflow, to handle conversation ------ |
20m |
1130 - 1150 |
Homework |
10m |
1150 - 1200 |
.. Estimation |
30m |
HOMEWORK |
.. Scrum Planning |
30m |
HOMEWORK |
Section |
Duration |
Typical Time |
Check-in |
10m |
0800 - 0810 |
The Sprint Q&A |
5m |
0810 - 0815 |
Estimation |
50m |
|
.. Questions from homework |
10m |
0815 - 0825 |
.. Affinity Sizing Exercise |
15m |
0825 - 0840 |
.. Breakout 1 (Planning Poker part 1) |
10m |
0840 - 0850 |
BREAK |
10m |
0850 - 0900 |
.. Breakout 1 (Planning Poker part 2) |
5m |
0900 - 0905 |
.. Planning Poker Recap |
10m |
0905 - 0915 |
Sprint Planning |
65m |
|
.. Connect with past vacation planning |
5m |
0915 - 0920 |
.. Velocity Chart & Yesterday's Weather |
5m |
0925 - 0930 |
.. Interrupt Buffer |
10m |
0930 - 0940 |
.. Agenda |
10m |
0940 - 0950 |
BREAK |
10m |
0950 - 1000 |
.. Breakout 2 (Sprint Planning) |
20m |
1000 - 1020 |
.. Recap Sprint Planning |
10m |
1020 - 1030 |
.. Team Agility Scale - Planning |
05m |
1030 - 1035 |
Boards |
35m |
|
.. Connect with status reports |
10m |
1035 - 1045 |
.. Recent Accomplishments |
05m |
1045 - 1050 |
BREAK |
10m |
1050 - 1100 |
.. Upcoming Activities + User Story Map |
10m |
1100 - 1110 |
.. Changes in Schedule + Release Burndown |
10m |
1110 - 1120 |
.. Show a real board |
10m |
1120 - 1130 |
------ Padding and overflow, to handle conversation ------ |
20m |
1130 - 1150 |
Homework |
10m |
1150 - 1200 |
.. Daily Scrum |
30m |
HOMEWORK |
Section |
Duration |
Typical Time |
Check-in |
10m |
0800 - 0810 |
Daily Scrum Q&A |
5m |
0810 - 0815 |
Sprint Review |
35m |
|
.. Sprint Review Fundamentals |
05m |
0815 - 0820 |
.. Sprint Review Agenda |
05m |
0820 - 0825 |
.. Sprint Review Group Activity |
15m |
0825 - 0840 |
.. Team Agility Scale - Sprint Review |
10m |
0840 - 0850 |
BREAK |
10m |
0850 - 0900 |
Sprint Retrospective |
60m |
|
.. Sprint Retrospective Fundamentals |
05m |
0900 - 0905 |
.. The Kaizen |
05m |
0905 - 0910 |
.. The Effect |
05m |
0910 - 0915 |
.. The Agenda |
10m |
0915 - 0925 |
.. Breakout 1 (scaled retrospective) |
15m |
0925 - 0940 |
.. Recap Scaled Retrospective) |
10m |
0940 - 0950 |
BREAK |
10m |
0950 - 1000 |
.. Team Agility Scale - Retrospective |
05m |
1000 - 1005 |
Scrum Patterns |
75m |
|
.. What is a pattern? |
05m |
1005 - 1010 |
.. Breakout 2 (scrum patterns) |
40m |
1010 - 1050 |
BREAK |
10m |
1050 - 1100 |
.. Patterns Teachbacks |
20m |
1100 - 1120 |
.. Patterns closeout (any missed patterns) |
10m |
1120 - 1130 |
------ Padding and overflow, to handle conversation ------ |
20m |
1130 - 1150 |
Homework |
10m |
1150 - 1200 |
.. Release Planning |
30m |
HOMEWORK |
.. Scrum@Scale in a Nutshell |
30m |
HOMEWORK |
Section |
Duration |
Typical Time |
Check-in |
10m |
0800 - 0810 |
General Q&A |
10m |
0810 - 0820 |
Product Vision |
40m |
|
.. Start with Why Short |
20m |
0820 - 0830 |
.. Create teams of super heros story |
10m |
0830 - 0840 |
.. Breakout 1 (vision activity) part 1 |
10m |
0840 - 0850 |
BREAK |
10m |
0850 - 0900 |
.. Breakout 1 (vision activity) part 2 |
05m |
0900 - 0905 |
.. Recap breakout by having each PO share their vision |
05m |
0905 - 0910 |
Business Model Canvas |
60m |
|
.. Canvas basics and identify the company |
10m |
0910 - 0920 |
.. Breakout 2 (canvas activity) |
30m |
0920 - 0950 |
BREAK |
10m |
0950 - 1000 |
.. Recap canvas activity |
10m |
1000 - 1010 |
Business Value |
20m |
|
.. Sources of value |
05m |
1010 - 1015 |
.. Methods of calculating value |
05m |
1015 - 1020 |
.. Value / Effort = Priority |
10m |
1020 - 1030 |
.. Cost of Delay |
10m |
1030 - 1040 |
Story Splitting |
10m |
|
.. SPIDR |
10m |
1040 - 1050 |
BREAK |
10m |
1050 - 1100 |
------ Padding and overflow, to handle conversation ------ |
40m |
1100 - 1150 |
Course Closeout |
20m |
|
.. Course Survey |
10m |
1140 - 1150 |
.. The Certification |
05m |
1050 - 1055 |
.. Final Goodbyes |
05m |
1055 - 1200 |
Breaks
10 minute breaks happen 10 minutes before the top of each hour. They should be predictable and consistent to maximize learner satisfaction. Play music during the breaks using Zoom's audio sharing capability and have a countdown timer (Snaz) and an OBS scene so the learners can know how much time they have on a break. Play a consistent and distinguashible song at the end of each break so learners know it is time to return to their learning sessions.